Version Control Hosting for Large Projects

I currently am using BitBucket for source code control but I’m bumping up against the 2G disk quota. The do allow the repository to still be used beyond that limit but cloning and downloading are disable.

Are there any free or paid version control solutions that have more disk space for projects?

Thanks.

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If you’re using Git, you can try Visual Studio Online. Last I checked, they had unlimited private repos with unlimited disk space for free up to 5 users.

You can also try Plastic SCM’s free community edition version control system with your own server, or with an Amazon EC2 server (free for one year), or an Azure VM server (free for 3 years with a BizSpark membership). I ended up going with Plastic SCM and an Azure VM server, as I liked Plastic SCM’s GUI.

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I’m using Unfuddle at the moment. $3/user + $3/project monthly for 50gb of space. Only been using it for a month or so, but seems pretty solid so far.

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Git hub

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I run my own GitLab instance. My space is only limited by the server drives. If you have a VPS with decent amounts of space, that’s an option worth considering.

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+1 Unfuddle user here. They’ve been a little incompetent getting started - my account quotas weren’t correctly set up at first - but their support resolved it after a few days.

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I’m using a Subversion server from SaaS Secure (Schlüsselfertiges SVN Hosting aus Deutschland) at the moment.

Till now I’m really satisfied with it. No problems with responsibility or similars.

If you work alone on the project and have an old PC you can build your own VCS-server with it. Than you don’t have any problems with disk spaces.

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I use SVN on a dreamhost provider. Not ultra fast but Unlimited space.

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Though I’d still want some sort of remote backup for any serious project.

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I thought unfuddle still had the 2GB per repository?

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Not according to their front page.

Though if there’s a clause that it’s split into 2gb repos or something I wouldn’t have run into it, since my project’s nowhere near that anyway.

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This is the way to go in my opinion if you have 5 users or less. The plan you’d want to look at is the “Basic” plan which is free. Unlimited private repos, no size cap on your repos, and since you’re already using Git, Visual Studio Online lets you use Git or TFS services so you would just need to move your repository over and have everyone use the same tools they’re already using.

Here’s the basic plan details:
http://www.visualstudio.com/products/visual-studio-online-basic-vs

I should also add that I like the planning capabilities using their Agile templates. You can decide what workflow you want for your tasks and set them up nicely like:

Project
– > Backlog
---------> Backlog Story
– > Iteration
----------> User Story
-----------------> Dev Task
-----------------> QA Task
-----------------> Bugs

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My project only started to get large once I added a bunch of 3rd party assets. Each one tends to have lots of extra example scenes and resources that aren’t really necessary.

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That’s what the checkboxes are for. :slight_smile: You don’t have to import all the extra stuff

I understand. Some assets separate their demo resources better than others.

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This is very true

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Dunno which account type you have but a buddy of mine had his account suspended for using it as a repo. For the website account, “unlimited” doesn’t apply to vcs/file storage.

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Shared hosting.
The only issue I got is when I got big files on the web side (and not on the SVN). They send me an email asking me to remove them.

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I was using Unity’s Asset Server but switched to Perforce for the CloudBuild service. Perforce is free up to 20 users so I set up a Perforce server on a Digital Ocean droplet for $5/month and it has been working fairly well. (Although being new to Perforce I thought it was a pain to set up)

I know that https://www.assembla.com hosts Perforce servers but it is about $24/month.

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Perforce is the fastest, but have the worst user interface you can find and by far.
If you don’t have more than 100 users, you better avoid it !

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