Hi,
i am using SourceTree and git for versioncontrol my Unity Project.
Using following .gitignore:
# =============== #
# Unity generated #
# =============== #
Temp/
Obj/
UnityGenerated/
Library/
# ===================================== #
# Visual Studio / MonoDevelop generated #
# ===================================== #
ExportedObj/
*.svd
*.userprefs
*.csproj
*.pidb
*.suo
*.sln
*.user
*.unityproj
*.booproj
# ============ #
# OS generated #
# ============ #
.DS_Store
.DS_Store?
._*
.Spotlight-V100
.Trashes
Icon?
ehthumbs.db
Thumbs.db
Found it in the internet, because dont really know which files i should ignore.
But right now i am confused about some files that are generated every time i open unity:
- Assembly-CSharp-Editor.pidb.meta
- Assembly-CSharp-firstpass.pidb.meta
- Assembly-UnityScript-firstpass.pidb.meta
what are these files for? Do i need to track them in my versioncontrol?
I am working on this project with some friends, and im afraid of breaking theyr settings if i track this files and they check them out…
someone any ideas?