I just upgraded my project to Unity 3.4 (from the previous latest version) and SVN caught a few new files that weren’t there before. I was wondering if you could tell me which ones we should check into SVN, and which ones we should flag to ignore?
AnnotationManager
Assembly-CSharp-firstpass-vs.csproj
Assembly-CSharp-firstpass.csroj
Assembly-CSharp-vs.csproj
Assembly-CSharp.csproj
Assembly-UnityScript-vs.unityproj
Assembly-UnityScript.unityproj
Also, are there any currently controlled files that are now unnecessary that we can delete?
If you customize editor layout and some setting like gizmos(Up-right corner at Scene tab),the AnnotationManager will change.
So if you wanna unify the Editer UI customization in your project team.Then add this file to SCM system.
But I suggest add the required files along to the article in Unity3D manual and ignore this AnnotationManager.Because people may like their own customization.
And maybe these 4 item should be add to the ignore list of $PROJDIR/Library
Someone add them in this post.But they are not exist in my own project.Maybe it’s project dependent.