Hi guys, sorry for bother but i would like to know if is posible to turn animated sample.FBX (vertex animation) exported with in2Unity tool into .anim that is for Animator because when i throw the clips that i got after exporting from max
my character is an Slime i dont know if it worth rigging an sphere that deform alot thats why i tried vertext animation but i think it was a bad idea. Thanks in advance!!!Why are there no games with slime characters yet?
Well, you answered it: there’s no vertex animation in unity.
And there’s no way you can animate water and similar stuff.
Deform your sphere mate