Vertex lit Terrain

There was an option to set the terrain to vertex-lit or pixel lighting mode in terrain settings in Unity 2.6.1. Can’t find it in unity 3.1. Please tell me how to access these settings.

Bump… :rage:

You don’t find them cause they no longer exist.

Rendering has changed with U3 and so have some options.

so there is no way to get it back? It was quite useful to have a ‘toony’ approach for terrains.

You can make the lights vertex lights or the renderpath vertex lit for example.

so would I get the same result like in unity 2.6?