Hi there!
I am working on a 3d supermarket and was wondering about something
At this moment we have about 2000 products in our supermarket but they dont have any lighting or lightmaps on them as lightmaps take too long to calculate due to the many products and the amount of lights we have
So now I am looking at a sollution to use a vertex shader to fake shading to all our products as they dont have any lighting information at this moment.
Is there a good way to do this without a big performance decrease?
And how exactly would I do something like this?