Hi, I recently noticed that vertex snapping is not working correctly in Unity3D 2017.3.1p4. Tried many times with different objects - to no avail.


Did anyone have the same thing?
Hi, I recently noticed that vertex snapping is not working correctly in Unity3D 2017.3.1p4. Tried many times with different objects - to no avail.


Did anyone have the same thing?
Yes, Vertex snapping is a pain. I have found 2 fixes. Hopefully 1 of the 2 will work for you. The best solution is to Open Edit/Snap Settings window. Select “Object A” and hit Snap all Axes. It will snap it into place. Then from there all other objects should vertex snap to “Object A”. Another possible solution (but not 100% as option 1) is to place the objects in the same NULL then vertex snap them together. Hope this helps!
Old thread, I know, but Angry-Hobbit’s “add to the same empty object” trick works extremely well!