Vertical Billboard Particles

I want to have billboard particles that only rotate around the Y Axis (vertical billboard in the particle system), but also respect the local space up direction as being the Y Axis. I cannot figure out how to achieve this behavior with a particle system. What are the available solutions?

You can use the stretched billboard option with a very low velocity, assuming the particle doesn’t need to move. Otherwise you’d need to use a custom shader.

1 Like