Vertical Layout Group works perfectly fine in editor but not in build

I have been using unity for about a year now and still consider myself new to it all. One of my more recent projects that I’ve made I tried using the vertical layout group and dynamically removing and adding prefabbed buttons to its children through code. This is for a dialogue system that is in the game this method is working perfectly fine through the unity editor, but whenever I build the game, all other UI in my game works perfectly fine, but only the buttons are not being displayed or I think that they are, but just not getting sized correctly. Either way, the buttons are not visible when running through the build.

Does anyone have any solution to this?

Maybe your build resolution is different to your Game view. You can change it in the editor, and use Maximise On Play to test.