This is an error that has already happened to me 3 times and I have lost hundreds of hours of work. This time, it happened when I accidentally sending in a certain project to Wooglie through their API. When I cancelled, Unity crashed and when I loaded up, I get this very annoying error that says “UnityEditor.DockArea.OnGUI()” and I can’t open up any scenes. When I select certain objects in my project folder, hundreds of files select them selves. I get the same error when I try moving anything. I can’t even play my game. This was a finished product that I spent hundreds of hours on. There has to be a way to fix this. I’ve tried loading it up on countless Unity Versions throughout the 3 times I encountered this issue. Could anyone who has had this problem or knows how to fix it help me? I would really want to solve this issue.
Thank you!