Can a button be attached to a 3d object that has animation? For example, a character’s head can be clicked on in mid animation. Can someone please explain this to me, if it can be done?
If the player’s head has a collider attached to it, you can use:
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OnMouseDown () is called when the mouse button is pressed while over the objects collider.
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OnMouseUp () is called when the mouse button is released while over the objects collider.
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OnMouseUpAsButon () is called when the mouse is released while over the objects collider after having been pressed down on the same collider.