Hi All,
I have an issue that xcode is always give me very high energy usage even with a completely empty scene.
I disabled enlighten stuff I tested different Rendering Paths Different Graphics Api’s I also tried disabling static and dynamic batching. It always gives me very high energy usage.
Even with a complete new and fresh project with nothing added gives me this issue too.
I’m using Unity 5.4.1p1 and Xcode Version 8.0 (8A218a)