system
1
Hello, Again, I have two sounds, ok, and one is an intro sound, the other is a looped sound… I want this to happen:
When the scene loads I want the intro sound to play, When that sound is finished playing, I want the second sound to play in a loop.
The problem:
I have not the slightest clue on how to do this
Please help me 
Thanks a ton
Fine fine here have a free script.
var startingSound : AudioClip;
var loopingSound : AudioClip;
function Start()
{
audio.clip = startingSound;
audio.Play();
PlayQueued(loopingSound, true);
}
function PlayQueued(next : AudioClip, loop : boolean)
{
yield WaitForSeconds(audio.clip.length - audio.time);
audio.clip = next;
audio.loop = loop;
audio.Play();
}