Hello, I am only getting a maximum of 14.9 FPS with a lot of lights. I have made all textures bilinear filtering, I have made all not moving meshes static, and I have set all lights to point lights, they have halos, and have a 2 range. Any ideas of how to get better FPS?
You’d think you’d be getting better performance if you were paying them so well!
Fixed. Any help on my problem?