Very new. Where should I start?

First let me introduce myself. I’m Jordan. 17. Going to college for a dual major in computer sciences and mechanical engineering. And so far my experience with coding is a programming fundamentals class that used visual basic. But I want to start making video games in my spare time. I’m a pretty big video game player so I figured I’d start making them too.

I saw unity and played the demos/watched the videos and figured this would be a good program to help me make these games. But where do I start? Like should I work on making terrains first. Or making 2d games?
Any guidance would be appreciated :slight_smile:

The tutorials. I started there. The best tutorial to start with in my humble opinion is the Lerpz 3d platform tutorial. Follow it all 1:1 close as possible.

This will take you all day, maybe two days as you’ll learn so much, pretty much everything. Then move onto making a small ball roll game of your own… There’s just simply too many questions you’ll ask on the forum which are all answered in that tutorial. Best of luck and welcome to Unity!

Oh and I don’t think your age matters judging by how clearly you word your posts :slight_smile: I see great potential in this young padawan.

Thank you. :slight_smile:

I saw that tutorial but wasn’t sure if I was at that level yet.
But if it has all the information you say then I’ll follow it the best I can.

It deliberately doesn’t teach everything and even has a few deliberate mistakes in it. Its more of a “discover unity” thing, which makes it ideal for explaining unity’s way of working. Beyond that you’ll want to make a simple game after, something very basic and thats a good time to hit the forums for info :slight_smile:

Hello Reignoflife!!

First of all before posting a new thread just search for once for the similar one you are looking for.
Anyways about your dilemma about where to start with Unity. Just go through this post:

Unity Scripting

Remeber to thank the person that helped you because that will help others also.