Very small issue, please help asap

hiii,

i have added a plane,material in my scene and added an image with white background, to my material and assigned that material to my plane…

now what i want is the white background should become transparent…

if i select a png with no background then when i assign it to material and then plane will show that transparent part as white…

what to do in this case ??

Assign a transparent shader:

i am a noob, can u guide me like how u r saying ?

this is the image on a plane. i want to make the white part transparent, what do i do in the unity editor-
http://www.image-share.com/ijpg-773-107.html

188 posts here and you’ve never changed a Material in Unity? :wink:

These two links should get you started.

:slight_smile: i go more in programming, just started to accomplish some things like…
** added material many many times, but dont know how to make my white portion of image look transparent

  1. how to do this -
  2. then how to make a reflective glass
  3. how to make a material like a wooden block looked bumped…
  1. Did you look at either of the two links I posted?
  2. http://www.unifycommunity.com/wiki/index.php?title=WindowShader
  3. Do some research on Normal Maps (also: http://unity3d.com/support/documentation/Manual/HOWTO-Normalmap.html).