VFX Graph-Exposed Property cannot be controlled in timeline or animation

Sorry, my English is not very good, and I’m still a beginner.
I’m not sure if I made a mistake or if it’s a bug.

I encountered the following situation:

https://vimeo.com/941822762

https://vimeo.com/941822965

Description: After recording on the timeline, the Exposed Property does not execute when playing. There is no response when pulled forward, but it can be seen when dragged backward.

I’m using Unity 2023.2.3f and VFX Graph 16.0.4.

Cheers.

try this

  • create a parent object with the Playable Director
  • create a child object with the vfxgraph
  • drag the child object to the timeline as “add activation track”
  • drag the child object to the timeline 2nd time as “add animation track”
    cheer
3 Likes

Sorry for the late reply. I think your method is feasible. Thank you very much!!