VFX Graph nodes outside frames

Hi all,

I’m facing a weird visual bug or setup misconfiguration in VFX Graph in the past few days where my system nodes are outside the container frames. Not sure if this is a bug or some misconfiguration on my end; I’ll appreciate a way to fix it as its bugging me a lot.

I’m using Unity v2021.3.24f1 and Visual Effect Graph v12.1.11

Thank you

Hello Michael,
Thanks for reporting this issue.
I wonder if this is an issue that has already been fixed in a different version (and should already be fixed in the version you mentioned).
Could you try to align the scene view on X or Y or Z axis and see if it has an influence on the graph?