Hallo!
Not sure why lit particles aren’t workin’!
Unity: 2022.3.20f1
VFX Graph: 14.0.10
SETUP:
Hmm, no errors!
I “fixed it” by changing my URP project settings from a URP Asset (with 2D Renderer) to a URP Asset (with Universal Renderer)?
Could you explain why that is?
It means I can’t use 2D Lights as well which isn’t ideal
Hello,
The built-in Output URP Lit doesn’t support a 2D Light setup.
However, since 2022.2.0a16, the Sprite Lit target in ShaderGraph is supported in VFX ShaderGraph Output.
N.B.: The ShaderGraph Output might be listed only behind the experimental option.