I’m using VFX Graph in HDRP 7.1.5 and I can’t find the “Initialize Particle Strip” or “Update Particle Strip” contexts. They do not appear in the spacebar search menu. The only available contexts for particle strips are the output contexts.
Keijiro’s Vfxgraphtestbed repository has several examples of graphs that make use of particle strips, and the initialize and update contexts are there. But there seems to be no way to add them myself. How can I use this feature in my own graphs?
How do I do this with the most recent VFX Graph and Unity 2.9f1? By this I mean create a particle strip. I need to use this specific version of unity. I can check experimental operators, but no options show up anywhere in inspector. I select the GPU event I created and no options show up in inspector. @Eric5h5@hippocoder
i mean 2019.2.9, Oh ok. But how do I get to the initialize box? What do I do to get there? I have very limited knowledge so details would be nice thank you! @Olmi
But “Initialize” is part of any of those preset systems you can create in the menus when you open a blank VFX Graph effect. Just create one system and see what happens.