VFX Graph radial velocity equivalent?

Just in the process of converting my shuriken systems to vfx graph and I was just wondering if VFX graph has a radial velocity over time similar to the radial property of Unity - Manual: Velocity over Lifetime module

Or alternatively some way to achieve the same effect?

Thanks.

[Edit] Spelling.

Hi @RetnuhStudio ,

You can use the Rotate2D or Rotate3D nodes to adjust the current position. Take a look at this post for more details: