Hello,
Here i am trying to visualise the VectorField on VFX graph in OutputParticleQuad. Everything works as expected, but when i try to move the camera the particles rotate.Which is not good…
I tried to search in the forum but all the solutions which i came accross were refering to “ParticleSystemRenderMode” wherein we need to change the Mode from “billboard” to “mesh” to avoid this effect.
I am attaching the link to images which shows the rotation.
Hi @DunkleBlitz ,
Particles are trying to face the camera due to the Orient camera facing block in your output.
You can use an Orient: Advanced block instead to specify the orientation mode:
Here is the result:
Hope this helps!
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HI @VladVNeykov ,
Thanks a lot for your prompt response actually i was using Orient:Fixed Axis block . Changing it to Orient: Advanced block worked… ![]()
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