Hey guys,
Two questions:
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I have vibration effect in my game when the wrong button was clicked. How do I do the iphone check to make sure ipod touch users not having problems, while iphone users have the option to turn it off?
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This should be a simple question, but I haven’t got it right. I am making a mute button on my menu. Now, I can turn off the background music by audio.stop and dontdestroyonload, but how do I turn off the sound effects in each level which are specifically assigned to specific scripts and gameobjects?
Thanks for helping!!