(video) Exporting a Blender FBX to Unity only brings one animation into Unity

I’m using Blender 2.7.1 and Unity 4.6.1
Here’s a video showing what I’m struggling with:

No matter how I create a new animation, it only exports one animation, the Walk animation (which I made first) into Unity. I have tried countless times now to create animations different ways in case there was something wrong with how I was going about it. I’m wondering if there’s a problem with exporting the fbx or something. I downloaded somebody else’s character from a tutorial, opened up the .Blend file and then exported it as an fbx and the same issue occurred. It only brought one of the animations into Unity.

Does anyone know what could be happening here?

Updating to 2.7.3 fixed it for me.