Video import does not seem to be working?

I tried to import an .avi and .mpg video file into my project using Unity Pro 3.1 and I got the error:

“Movie importing requires Quicktime to be installed”

I reinstalled Quicktime and I still get the same error when I try to import the video file. Is this a bug or am I missing something?

This has been reported as a bug within the last few days (there has been no action on it yet, presumably because of the Unite conference).

Same problem here. When this one is going to be fixed?

if you care about quality, don’t use the unity importer.
Not to be mean but calling it bad would be a serious understatement I fear.

You can do yourself a favor and download Miro Converter instead, they are smaller and have a significantly better quality than what unity generates in its conversion

Thanx for the tip dreamora - finally I can fully control video quality.

fully control ?

I just downloaded miro converter and I don’t see where I could change the datarate manually.

Am I overlooking something where to set datarates ?

regards,

Bart

When will this be fixed?

Micro Converter on OSX is free and supports some presets but no further settings. Beside of this it’s slow (no gpu) and can triple filesizes (with mp4 to ogv). If you want full control you better use ffmpeg directly.

Any chance of mp4 support, now that Unity is big and strong?

Btw how does it come that video content which runs fine in the IDE (after doing the transcoding/reencoding manually, same res), runs with a almost horrible framerate in a projector/webplayer?

Videos which run smooth with 30 fps in a videoplayer or in the Unity IDE stutter after beeing published as a projector/webplayer.

I don’t think I get this one. How the Miro Converter can help with the import Unity bug?

I have the same problem. Unity3.1 pro win7. And Unity 3.1 crashes ALWAYS when I close the editor and for some reason I can’t send bug reports. Is there any chance to download the 3.0 version again. I have delete this version cause I didn’t expect that 3.1 has those bugs. The Problem is Movie playback was the only reason I buyed the pro.

This bug has been assigned to a member of the QA team who is currently investigating it (it’s case 382379, if anyone wants to check up on it personally).

Thanks andeee, I really need this feature to work for a project I am doing.

It would be nice if the performance issues would get addressed as well.

Video never was an aspect in Unity which received a lot of love.

Checked and the number produces this:
Case not foundNo case was found associated with the ticket: 382379”

Maybe it’s fixed?

I’m hitting this bug too… Don, I take it this means we need to report it again?

Ok, I’ll send another report.

Done!
I also mentioned the previous case number (382379) not being found.

Here’s an email I just received.

Hi guys,

As has already been mentioned in this thread this was bug that was introduced with 3.1. I have been told that there should be a fix for this in 3.2 when it is released.
The best workaround I have for this at the moment is to download version3.0, install it ( but change the install directory to something like c:\ProgramFiles\unity3.0.0\ , import the movie then switch back to 3.1.

Windows
3.0.0: http://download.unity3d.com/download_unity/UnitySetup-3.0.0.exe

Mac
3.0.0: http://download.unity3d.com/download_unity/unity-3.0.0.dmg

This seems to work for me and few other people as a workaround till 3.2 comes charging out in its full suit of shining armour to slay this dreaded bug from dark places.