Video in Unity 4.6 GUI


I need to play a fullscreen video, and can’t figure out how to do it with the new GUI system. I tried assigning material to the GUI element, but it doesn’t show in the Camera view. I also tried to use world-view object with assigned video-texture material, but it reduces the video quality dramatically.

Any help?

Use RawImage and add MovieTexture to texture. You don’t need material.

Here’s the code :

using UnityEngine;
using UnityEngine.UI;
using System.Collections;

public class PlayMovie : MonoBehaviour {

	MovieTexture m;

	// Use this for initialization
	void Start () {
		m = (MovieTexture)GetComponent<RawImage> ().texture;
		m.Play ();


If you have sound in your video, it will be parented to your video in your project panel. Just drag it on the RawImage inspector so that it can play accordingly.