I’m having issues playing videos on WebGL using iOS Safari.
This is the error it is getting.
NotAllowedError: The request is not allowed by the user agent or the platform in the current context, possibly because the user denied permission.
play@[native code]
_JS_Video_Play
I have an interactive button that starts playback, a workaround I put when autoplay was causing issues on Chrome. Not sure why it is throwing this issue. I am preparing the video while the button is displayed, could that be causing the issue? It’s not an issue on other browsers.
I have several videos in the streaming assets folder that I’m calling with videoPlayer.url = Path.Combine(Application.streamingAssetsPath, URL[index]); This works on PC/Mac web browsers and Android Chrome. It also works on iOS Chrome. Safari on iOS seems to be the only issue.
I read some forum posts saying to use UnityWebRequest but I couldn’t find examples that lined up with what I wanted and the “Path.Combine(Application.streamingAssetsPath” seems to be working without it. Unsure what to do to troubleshoot. I’ve looked in the forums but haven’t found a solution.
Similarly, Firefox on Android will play the audio of the videos but won’t display the video.
Hello everyone, I hope that this is the right place to ask.
I have the same problem of black screen on iOS devices, meanwhile on android and pc it just works.
I setup a simple scene with a button and a video player that load a video hosted on Digital Ocean. The video works well everywhere but it doesn’t load on iOS, i see only a black screen.
I read through the internet that can also be a CORS problem (which i setup on DO). Do you have any idea of what is wrong?
Here the CORS settings.
Thank you in advance.
Hi,
I work on playing videos in unity with unity video player using video urls link. Urls must be with the video type (ex. https/xyz.mp4) it worked fine on Crome, Mac, IOS, firefox etc. the issue that I have 12 IPADS, iPhones, and android devices on which I test the webGL build with same link which I upload on firbase local host and its working on (3 IPADS and 4 iPhones) but at the same time its not working on only (1 iPhone and 1 IPAD). I face the request is not allowed by the user agent in the current context or the permission denied error. I use unity video player
build link is https://host557.web.app/
Yes, and works on my device.
But I have the same problem as you, on some device it works and with some others don’t
But I cannot give an app with this kind of behaviour to a client…
Your solution anyway works on my device and mine not…
Can I ask you what did?
.
Did you something about the CORS problem?
I found a very simple solutions. It seems that there is a problem with some validations and permissions with iOS, and the problem is when a video is played in the awake() or in the start(). My fix was just adding a button with a script that reproduce the video, and that was it!