Hi,
Should it be possible to apply video (a .mov file specifically) files to a GUITexture in place of a static texture?
I've tried but am getting puzzling results. I'm using a simple script I found in the Unity documentation to set the movie playing:
function Start () {
renderer.material.mainTexture.Play();
}
Applying this to the GUITexture doesn't seem to do anything, however if I place a cube somewhere in the scene with the same video texture and script, the GUITexture works.
Any ideas as to why this is happening, or how I should be doing this properly?
Many thanks
Are you using Pro? Render to texture is a pro feature
– spinaljack