I want to render multiple cameras to the screen each with their own video player rendering to their Near or Far plane.
However, when I tried to do this all the cameras render the same video.
Is this a bug? Is there anyway to make this work?
My main reason for wanting to take this approach is that I understand it is the most performant option.
I’ve asked the Video team and gotten some useful info.
It looks like you’ve stumbled on a long-standing bug that’s only recently been addressed in 2023.1.0a20, and the fix hasn’t been back-ported, at least not yet.