Hi, I’m essentially developing a VR Cinema (Much like the ones already available on the app stores) and I can’t get emissions to work from the video. I have a Video Player component on a quad, and a video clip sourced, but changing the Material Property to _EmissionMap doesn’t give any emissive light, and also means I can’t see the video playing anymore. I’m pretty new and couldn’t find much else on this, and any help would be great ![]()
hello Crig , i’m doing the same thing as you are , but i guess i’m even newer than you are .
I’m doing the player based on the VideoPlayer demo scene into the google vr scenes.
In that player i could stream video using the video texture script. Unfortunately , i have to reset that “calling” a function , but i tryed many things and none have worked.
Do you have any solution for streaming video on a player ? Like the apps open a room where i have 4 or so screens , and when i click it streams a 360 video .
Thanks Crig