Hi all, an issue here that I’m not too aware on the subject. I have five videos that I play and stop during the middle of gameplay. I have them all initially prepared and waiting on a call for them to play. They do this well without being transcoded. However, without being transcoded, they won’t work in build, regardless of settings (attempted both 86_64x and the other one, etc…)
When transcoded, the videos no longer play and shows a single frame of the last video.
Can anyone shed some light on why transcoding might interfere on how videos play?