Video player simply doesn't work in Unity 6 on Android (works in Unity 2021)

We just create a new project in Unity 6 and set up a simple Video Player demo that plays the video on a RawImage. It’s a pretty simple project as a test, which doesn’t work on android device (Android 8.1.0) (black screen but the music is working)

We did the same test in Unity 2021 and here is the result:
Unity 2021.3.5f1 - not working on android
Unity 2021.1.15f1c1 - working well on android

Could unity just fix this very basic feature before you announce the “final release of Unity 6” ? it’s a big step backward if video player doesn’t even work on a main streamn android device.

This is a screenshot of the project, everything is simple and clear:

I’ve looked into it. You should’ve read the logcat logs. They state:
2019/11/13 14:20:45.693 9178 9201 Error Unity RenderTexture.Create failed: depth/stencil format unsupported - D32 SFloat S8 UInt (94). There is no compatible format on this platform or this fallback to a compatible format is disabled in the import inspector.
By default, after creating RenderTexture, it specifies depth stencil format with high precision. If you are using RenderTexture for VideoPlayer purposes, set Depth Stencil Format to None. Low-end old devices might not support more precise formats and therefore you’d get this error/failure

What device are you using? I’ve got it failing with same *.apk file is on 8.1.0 android and working on 14.0. Have you filed bug report? It seems to be Vulkan issue where we don’t handle texture formats correctly. For development reasons you can switch to OpenGLES3 API until we fix this