Unity Version : 2017.1.1p4
Build System : Gradle (My project must use gradle because dex format limitation issue )
Target Platform : Android
Speical Feature : can’t use StreamingAsset Folder
Hi,
I have some problem about Playing video that play time is 4 sec
When I tested on Unity Editor and android phone(Galaxy S6) that installed build apk with Internal Build System, it has worked properly
Problem has occur when project are built with gradle build system.
below error log is printed when video is played
AndroidVideoMedia OpenExtractor: file is compressed, not supported
My code is very simple.
_video_player variable is assigned on insepector.
To avoid this issue, i use StreamingAsset folder first. it has worked properly.
but I can’t use this way because iOS assetbundle distribution issues.
I need to know that how to avoid this issue.
Please ~ Help me ~ !