We need to change the speed of a video dynamically using the VideoPlayer component introduced in Unity 5.6. On iOS and in the Editor it works fine, but on Android the VideoPlayer freezes for any playback speed over 1x. We need to go to at least 1.5x in our case.
Resolution of the video and the performance of the Android device does not matter, so it seems to be a bug in the VideoPlayer preventing faster than realtime playback on the Android platform.
Does anyone know about a workaround?