Hi guys,
Can I ask about help with script?
I am creating a script with set prefab on scene. It works fine, but I want a put code which show the prefab (transparent) before put it on scene.
var prefab : GameObject[];
var player : Transform;
private var pos : Vector3;
function LateUpdate () {
pos = new Vector3(player.position.x, player.position.y, player.position.z + 3);
if(Input.GetKeyDown(KeyCode.Keypad0)) {
if(Input.GetKeyDown(KeyCode.Mouse0)){
Instantiate(prefab[0], pos , player.rotation);
}
}else if(Input.GetKeyDown(KeyCode.Keypad1)) {
Instantiate(prefab[1], pos , player.rotation);
}
else if(Input.GetKeyDown(KeyCode.Keypad2)) {
Instantiate(prefab[2], pos , player.rotation);
}
}