View Distance?

Hello.

I’m having a problem.

I’m making a flight game, but things far from the camera don’t render until the cameras quiet close to them?

Is there a setting or way to push the distance away the camera can view up?

It’s called RTFM, that is the near and far properties of the camera. You probably are using a huge world scale so your small matchbox is actually the size of planet earth so it seems to you that you don’t move far before it clips.