View exception stack frames? Receiving unhandled NULL exception Obtained 33 stack frames

Hi,

I’m trying to debug my app freezing after start (in the editor and on Android), which occurs about 30% of the time—right after the first LateUpdate(), and before the second Update(). I’m guessing it is some sort of race condition given that the freezing does not occur every single time.

I get this exception in the Unity logs:

Receiving unhandled NULL exception
Obtained 33 stack frames

Is there a way to get a more verbose log of the exception, so that I can actually see the stack frames? Given that I don’t know where the crash is occurring, I don’t know where to stick my breakpoints to debug.

I’m using Unity 2017.1.0p5 on OSX (10.11.6).

Thanks!

I’m experiencing a similar error. Did you have any luck with this?