When I test my game in landscape mode on my android phone, the camera fits perfectly on the screen, but when I switch to portrait the sides of the camera view are cut off.
It seems that Unity matches the height of that camera view to the height of the screen, which works perfectly for landscape, however when I switch to portrait I want the width of the camera view and the width of the screen to match instead (so the camera view fits on the screen, with bars on the top and bottom).
Please help! Thanks.
Anyone??
Please help i have not managed to find a solution to this problem. Just ask if more info is needed Thanks!