View physics collider when editing prefab

Is there a way to do this?

Currently I edit my prefab, save, then to view the collider mesh I have to view an instance of the prefab in a scene.

Cant you just open the prefab? Use the prefab editor

Yea you’re right that works… until it stops working again as it did today. I think I’m encountering some unrelated prefab bug. Opening the prefab and not even the render mesh is displayed now.

Edit: and it works again after a bit