Is there a way to do this?
Currently I edit my prefab, save, then to view the collider mesh I have to view an instance of the prefab in a scene.
Is there a way to do this?
Currently I edit my prefab, save, then to view the collider mesh I have to view an instance of the prefab in a scene.
Cant you just open the prefab? Use the prefab editor
Yea you’re right that works… until it stops working again as it did today. I think I’m encountering some unrelated prefab bug. Opening the prefab and not even the render mesh is displayed now.
Edit: and it works again after a bit