ViewPad7 at Unity

Build an apk run error…

Player Setting-Device Filter

1.ARMv7(for Android market) cant install** 2.ARMv7 or ARMv6(Runtime Detection) **can install cant run
3.Universal(Emulator only) can install can run

But I install Unity Android Batching Demo at Android market
Run Sucess!!

Are you using 3.0 or 3.1?

I use 3.0 and 3.1 run error too

Unity Android Batching Demo on Android market (build 3.0)

When selecting Build&Run in 3.1 it should warn you that the device is not currently supported (CPU not being ARMv7 compatible).

Yes…so I build an APK then install the apk…

Yes, but the warning means something; your device is not supported due to the CPU requirements of 3.0 and 3.1. That’s why only “Emulator only” works.

But I can install Unity Android Batching Demo at Android market
Run sucess and it with sound!!

I can run my project use Emulator only,but no sound…

Thats because that app was probably built with an alpha/beta version of 3.0; ARMv7 is required for Unity Android 3.0 and 3.1. That will probably change with 3.2 tho.

Yes, because the ViewPad7 (or any device based on ARMv6 / ARM11) is not supported by Unity Android 3.0 and 3.1, hence the warning when you try to use such a device.

ya~ Unity Android Batching Demo is built with Unity 3.0.0b6

Unity will share Batching Demo`s source code?

Thanks you~

iOS version of Batching demo you can find here:
http://unity3d.com/support/resources/files/Batching.zip

It should work on Android too.