In the viewport I see this ugly shading
But in game view I don’t see that.
I get this with any light that has shadows turned on. Is there a setting or something I could do to turn off this?
Hmm!
Try to adjust the shadow bias of the light or increase the Quality Settings for the editor. I think that should fix things, but keep us updated if that doesn`t work.
Roald
Ok changing quality settings in editor did not fix it.
Changing bias to bigger does work, but it well, makes bias bigger, which looks terrible when shadow floats not under the mesh.
It’s strange that in game viewport it works fine, in editor viewport it shows this
Nevermind, fixed this. It turns out I somehow deleted my camera.
Ugly shading is still there.