Hello,
I created a virtual button, It working well, with two elements, Cube and Sphere, when I pressed a Virtual Button a cube element disappear and sphere element appear, in the C# script I have made I released the Virtual button the sphere element is supposed to disappear and the cube element appear but the issue is that the sphere element stay.
Some one can help me please ?
That is my C# Script :
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using Vuforia;
public class VirtualButtonScript : MonoBehaviour, IVirtualButtonEventHandler
{
public GameObject spherego, cubego;
VirtualButtonBehaviour vrb;
// Start is called before the first frame update
void Start()
{
vrb = GetComponentInChildren<VirtualButtonBehaviour>();
vrb.RegisterEventHandler(this);
cubego.SetActive(true);
spherego.SetActive(false);
}
// Update is called once per frame
void Update()
{
}
public void OnButtonPressed(VirtualButtonBehaviour vb)
{
cubego.SetActive (false);
spherego.SetActive (true);
}
public void OnButtonReleased(VirtualButtonBehaviour vb)
{
cubego.SetActive (true);
spherego.SetActive (false);
}
}
Bellow Is image, in red : Virtual Button, in green : Cube in Yellow : Sphere
Thanks

