Potentially a bug, but in Unity version 2020.3.f1 (LTS) with Cinemachine 2.7.3, The camera distance value in the 3rd person follow body of the camera has a limiting value of 2, where it is at the same z location as my player.
Values greater than 2 wont do anything to the camera position after being in line with the player, while values below 2 will bring the camera forward.
Values greater than 2 compared to values less than 2 for camera distance.
This issue only came about after I updated the Unity version to the current version I have now, so it may as well be a bug


