Hi,
I’m using a Reallusion pipeline (iClone >> 3DXchange) to export a character and a number of lip-sync animations to an FBX. It’s all in one file. (I’ve tried creating a separate FBX for each animation - it doesn’t help.) When I get them in Unity the lip-sync animations are really weak. I have to set my animations in “Legacy” mode to get them to work. The lips hardly move. I’ve magnified the lip-sync motions in iClone and it still looks like my character is mumbling. In my script, when I Blend the animation, I’ve even set the TargetWeight quite high (like 50), to no avail. What am I missing?