Hi I have a problem with the fact that after a Minecraft render, when I zoom out Unity starts showing the edge of each cube. Do you know how to solve this.
After zooming in the edges will disappear, but after zooming out they will reappear. This is also how it appears after the built application (for windows)
The picture of it: lines.png - Google Drive
You need to increase the padding on the textures. My guess is they’re the block faces on a red background and you’re seeing the edges because of the UV seams being so close to another colour.
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Thank you very much you are right. It helps me a lot.
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