Visible Skinned Meshes problem

Hey Everyone,

I have a bug in my scene and it has something to do with my camera but I can’t figure out what. I had my camera distance at 8, and everything worked fine. But all of the sudden my characters were not rendered anymore.

When I changed the distance to above 15 on my camera they would reappear again. I checked the min and max draw stuff and that was fine…

Any idea?

Greetings,
Guus

Camera near and far clipping planes is what I can think of off the top of my head.