VisionOS 1.1 broke spatial audio

Spatial audio in my app works fine on VisionOS 1.0 but breaks in 1.1. All the audio sounds like it’s coming from the position of the camera when the app was launched. I verified that it still works in 1.0 and breaks as soon as OS is updated.

Hi there! Sorry to hear you’re having trouble. You’ve stumbled upon a known issue that you can work around, and will be fixed in a future version of Unity.

Success!! Thank you!