Hello,
with VisionOS2 it is possible to have mixed reality with Metal. Will this limitation from VR apps also apply?:
“When you start a fully immersive experience, visionOS defines a system boundary that extends approximately 1.5 meters from the initial position of the person’s head. If their head moves outside of that zone, the system automatically stops the immersive experience and turns on the external video again. This feature is an assistant to help prevent someone from colliding with objects.”
Because in VR Apps this was a big down side but this is not the case with Mixed Reality rendered via Realitykit, how about Mixed Reality with Metal?