Visual artifacts when in play mode.

I’m currently dealing with a strange bug in Unity 5.3.2, and was hoping someone could shed some light on what might be happening, and how it might be fixed. After building the lighting in my scene, I’m getting some very strange visual artifacting on most of my assets. This only happens in play mode, however. In the scene and game views, everything looks fine. It’s a bit hard to explain what it looks like, so I’ll attach some screenshots below. First shot will be in game mode, 2nd will be in play mode.

This just recently started happening after my last build, and I just cannot figure out what is going on. I’ve tried clearing the bake and rebuilding, clearing the GI cache, re-importing assets, messing with settings in the lighting tab, basically everything I can think of.

I’m sure I’m leaving out some details that would help troubleshoot this issue, so please let me know what additional information I could give that would help.

Thank you.

Nobody has encountered this before??