Visual bug with freeform Light2D overlapping itself

I’m using the new experimental light 2D component (so I understand if there’s currently no solution) and I’m getting an issue where the freeform light is overlapping itself, creating noticeable artifacts:


Lighting bug


Lighting bug with gizmos on

As you can see in the second image, the bounds of the light is intersecting itself. I’ve tried using AlphaBlendOnOverlap but that just reduces the effect slightly rather than fixing it.


The effect I want is:
Desired effect
I can only get this if I don’t use tight corners convex corners, which unfortunately I intend to use a lot of.

did you ever happen to find a solution to this?